• DocumentCode
    2817522
  • Title

    Efficient recovery of secrets

  • Author

    Fernandez, Marcel ; Soriano, Miguel

  • Author_Institution
    Dept. of Telematics Eng., Univ. Politecnica de Catalunya, Barcelona, Spain
  • Volume
    2
  • fYear
    2004
  • fDate
    5-7 April 2004
  • Firstpage
    763
  • Abstract
    In the guessing secrets game defined by Chung, Graham and Leighton [(2001)], player B has to unveil a set of c > 1 secrets that player A has chosen from a pool of N values. To discover the secrets, player B is allowed to ask a series of boolean questions. For each question asked, A can adversarially choose one of the secrets but once he has made his choice he must answer truthfully. Here we present a solution to the c = 2 guessing secrets game consisting in an error correcting code equipped with a tracing algorithm that, using the Viterbi algorithm as its underlying routine, efficiently recovers the secrets.
  • Keywords
    Boolean functions; Viterbi decoding; block codes; error correction codes; game theory; graph theory; maximum likelihood decoding; trellis codes; Viterbi algorithm; boolean question; error correction code; guessing secrets game; tracing algorithm; Algorithm design and analysis; Block codes; Chromium; Computer errors; Councils; Decoding; Error correction codes; TV; Telematics; Viterbi algorithm;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Technology: Coding and Computing, 2004. Proceedings. ITCC 2004. International Conference on
  • Print_ISBN
    0-7695-2108-8
  • Type

    conf

  • DOI
    10.1109/ITCC.2004.1286749
  • Filename
    1286749