• DocumentCode
    2818807
  • Title

    A simulation tool to help learning of object oriented programming basics

  • Author

    Esteves, Micaela ; Mendes, António José

  • Author_Institution
    Escola Superior de Tecnologia e Gestao de Leiria, Portugal
  • fYear
    2004
  • fDate
    20-23 Oct. 2004
  • Abstract
    In this paper we present the OOP-Anim learning environment. It was developed to help our students to learn the basic concepts of object oriented programming and to develop their programming capabilities using this paradigm. To achieve those goals students must practice intensively the development and debugging of programs. We believe this environment can help, since it uses animation to facilitate program understanding and error detection/correction. This debugging process has a lot of educational potential, as students can learn when correcting their own mistakes. When they reach a working solution, their experience and confidence normally improves, facilitating further learning. In the paper we describe the environment main features, some possible uses and the educational advantages associated with that utilization.
  • Keywords
    computer animation; computer science education; educational courses; object-oriented programming; program debugging; programming environments; student experiments; OOP; active learning; animation; error correction; error detection; object oriented programming basics; program debugging; program development; simulation tool; Algorithm design and analysis; Animation; Books; Debugging; Dynamic programming; Error correction; Java; Object oriented modeling; Object oriented programming; Programming profession;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Frontiers in Education, 2004. FIE 2004. 34th Annual
  • ISSN
    0190-5848
  • Print_ISBN
    0-7803-8552-7
  • Type

    conf

  • DOI
    10.1109/FIE.2004.1408649
  • Filename
    1408649