DocumentCode
2818807
Title
A simulation tool to help learning of object oriented programming basics
Author
Esteves, Micaela ; Mendes, António José
Author_Institution
Escola Superior de Tecnologia e Gestao de Leiria, Portugal
fYear
2004
fDate
20-23 Oct. 2004
Abstract
In this paper we present the OOP-Anim learning environment. It was developed to help our students to learn the basic concepts of object oriented programming and to develop their programming capabilities using this paradigm. To achieve those goals students must practice intensively the development and debugging of programs. We believe this environment can help, since it uses animation to facilitate program understanding and error detection/correction. This debugging process has a lot of educational potential, as students can learn when correcting their own mistakes. When they reach a working solution, their experience and confidence normally improves, facilitating further learning. In the paper we describe the environment main features, some possible uses and the educational advantages associated with that utilization.
Keywords
computer animation; computer science education; educational courses; object-oriented programming; program debugging; programming environments; student experiments; OOP; active learning; animation; error correction; error detection; object oriented programming basics; program debugging; program development; simulation tool; Algorithm design and analysis; Animation; Books; Debugging; Dynamic programming; Error correction; Java; Object oriented modeling; Object oriented programming; Programming profession;
fLanguage
English
Publisher
ieee
Conference_Titel
Frontiers in Education, 2004. FIE 2004. 34th Annual
ISSN
0190-5848
Print_ISBN
0-7803-8552-7
Type
conf
DOI
10.1109/FIE.2004.1408649
Filename
1408649
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