DocumentCode
2819454
Title
Realistic volume imaging
Author
Yagel, Roni ; Kaufman, Arie ; Zhang, Qiang
Author_Institution
Dept. of Comput. Sci., State Univ. of New York, Stony Brook, NY, USA
fYear
1991
fDate
22-25 Oct 1991
Firstpage
226
Abstract
A set of volume visualization tools that are based on the use of recursive ray tracing as the primary vehicle for realistic volume imaging is presented. The tools include shadows, mirrors, specularity, and constructive solid geometry. The underlying representation for the ray tracer is a 3-D raster of voxels that holds the discrete form of the scene. Unlike traditional volume rendering techniques, the discrete recursive ray tracer models many illumination phenomena by traversing discrete rays in voxel space. The approach provides true ray tracing of sampled or computed datasets, as well as ray tracing of hybrid scenes where sampled or computed data are intermixed with geometric models and enhances the understanding of complex biomedical datasets
Keywords
computer graphics; geometrical optics; 3D raster; biomedical datasets; constructive solid geometry; discrete recursive ray tracer; illumination phenomena; mirrors; ray tracer; realistic volume imaging; recursive ray tracing; shadows; specularity; volume visualization tools; voxel space; Biomedical computing; Extraterrestrial phenomena; Geometry; Layout; Lighting; Mirrors; Ray tracing; Solids; Vehicles; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization, 1991. Visualization '91, Proceedings., IEEE Conference on
Conference_Location
San Diego, CA
Print_ISBN
0-8186-2245-8
Type
conf
DOI
10.1109/VISUAL.1991.175805
Filename
175805
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