DocumentCode
2821532
Title
The Terrain Multi-resolution Generation Algorithm Based on the Sound Signal Attenuation
Author
Li, Gang ; Hao, Yan-ling ; Zhao, Yu-xin
Author_Institution
Coll. of Autom., Harbin Eng. Univ., Harbin, China
Volume
2
fYear
2009
fDate
24-26 April 2009
Firstpage
285
Lastpage
288
Abstract
Most MRM algorithms are based on the simplification rule of screen space error or the ratio of distance and roughness, but the rule has the disadvantage of single information and causes distortion of terrain. A new simplification rule based on sound wave propagation attenuation characteristic in underwater is proposed in the paper and a seabed terrain generating algorithm is given. The seabed regular grid data are obtained by the sound wave exploration, so we can reach the natural coupling from the data to the used simplified rule. Finally from the error analysis of the simulation result, we can see that this algorithm has the higher model precision.
Keywords
acoustic distortion; acoustic signal processing; acoustic wave absorption; geophysical signal processing; oceanographic techniques; seawater; signal resolution; underwater acoustic propagation; MRM algorithm; screen space error analysis; seabed regular grid data; seabed terrain multiresolution generation algorithm; simplification rule; sound signal attenuation; sound wave exploration; terrain distortion; underwater sound wave propagation attenuation; Acoustic distortion; Acoustic propagation; Acoustic waves; Attenuation; Automation; Character generation; Educational institutions; Optical attenuators; Optical propagation; Signal generators;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Sciences and Optimization, 2009. CSO 2009. International Joint Conference on
Conference_Location
Sanya, Hainan
Print_ISBN
978-0-7695-3605-7
Type
conf
DOI
10.1109/CSO.2009.348
Filename
5193952
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