DocumentCode :
2822956
Title :
Object-oriented military simulation development and application
Author :
Painter, Ronald D.
Author_Institution :
CACI Products Co., Arlington, VA, USA
fYear :
1995
fDate :
3-6 Dec 1995
Firstpage :
1185
Lastpage :
1188
Abstract :
The Department of Defense (DoD) is currently embracing object-oriented programming as a possible solution to problems that beset current simulation tools. The object paradigm, while extremely powerful, has associated costs that must be considered. To realize object-oriented programming benefits such as object reuse (sharing objects between simulations), data hiding (encapsulation), and code reuse and extension (polymorphism), the DoD modeling and simulation community must build objects to a set design standard. The immediate need facing the military simulation community is to agree on and build a framework for object-oriented simulations
Keywords :
data encapsulation; digital simulation; military computing; object-oriented programming; software reusability; Defense Department; code extension; code reuse; data hiding; encapsulation; object paradigm; object reuse; object sharing; object-oriented military simulation application; object-oriented military simulation development; object-oriented programming; polymorphism; set design standard; Code standards; Computer architecture; Computer languages; Costs; Data encapsulation; Displays; Military computing; Object oriented modeling; Object oriented programming; Programming profession;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Simulation Conference Proceedings, 1995. Winter
Conference_Location :
Arlington, VA
Print_ISBN :
0-78033018-8
Type :
conf
DOI :
10.1109/WSC.1995.479022
Filename :
479022
Link To Document :
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