DocumentCode :
2824538
Title :
Modeling psycho-social attributes in conflict, extended
Author :
Hartley, Dean S., III
Author_Institution :
Center for Modeling, Simulation & Gaming, Oak Ridge Federal Facilities, TN, USA
fYear :
1995
fDate :
3-6 Dec 1995
Firstpage :
1244
Lastpage :
1249
Abstract :
Geo-political decisions can be critical determinants of success in war and peace. These decisions are based on assumed psychological and sociological responses to the decisions by the various individuals and groups in the decision environment. For example, mental models are used in deciding whether to display our naval “presence” in a foreign port or whether a discussion on the golf course would be more effective. However, in constructing consistent policies over long periods of time that involve the conflicting interests of many countries, the complexities often overwhelm simple models. A computer implementation, combining and extending the simple models, might be useful; but its design is a hard problem. This paper presents a philosophical framework for modeling psycho-social attributes at the theater level and develops some of the necessary structure
Keywords :
digital simulation; military computing; philosophical aspects; politics; psychology; social sciences computing; conflict; geopolitical decisions; mental models; naval engineering; philosophical framework; psycho-social attribute modeling; psychological; sociological; war; Business; Cognitive science; Computer displays; Data systems; Extrapolation; Hardware; Human factors; Psychology; Research and development; Seminars;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Simulation Conference Proceedings, 1995. Winter
Conference_Location :
Arlington, VA
Print_ISBN :
0-78033018-8
Type :
conf
DOI :
10.1109/WSC.1995.479031
Filename :
479031
Link To Document :
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