• DocumentCode
    2825845
  • Title

    Gesture + Play Exploring Full-Body Navigation for Virtual Environments

  • Author

    Tollmar, K. ; Demirdjian, D. ; Darrell, T.

  • Author_Institution
    MIT Artificial Intelligence Laboratory
  • Volume
    5
  • fYear
    2003
  • fDate
    16-22 June 2003
  • Firstpage
    47
  • Lastpage
    47
  • Abstract
    Navigating virtual environments usually requires a wired interface, game console, or keyboard. The advent of perceptual interface techniques allows a new option: the passive and untethered sensing of users´ pose and gesture to allow them maneuver through and manipulate virtual worlds. We describe new algorithms for interacting with 3-D environments using real-time articulated body tracking with standard cameras and personal computers. Our method is based on rigid stereo-motion estimation algorithms and uses a linear technique for enforcing articulation constraints. With our tracking system users can navigate virtual environments using 3-D gesture and body poses. We analyze the space of possible perceptual interface abstractions for full-body navigation, and present a prototype system based on these results. We finally describe an initial evaluation of our prototype system with users guiding avatars through a series of 3-D virtual game worlds.
  • Keywords
    Artificial intelligence; Cameras; Keyboards; Microcomputers; Navigation; Planets; Real time systems; Sensor systems; Virtual environment; Virtual prototyping;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition Workshop, 2003. CVPRW '03. Conference on
  • Conference_Location
    Madison, Wisconsin, USA
  • ISSN
    1063-6919
  • Print_ISBN
    0-7695-1900-8
  • Type

    conf

  • DOI
    10.1109/CVPRW.2003.10046
  • Filename
    4624307