DocumentCode
282605
Title
Specification by example using graphical animation and a production system
Author
St-Denis, Richard
Author_Institution
Dept. of Math. & Inf., Sherbrooke Univ., Que., Canada
Volume
ii
fYear
1990
fDate
2-5 Jan 1990
Firstpage
237
Abstract
The author describes a rapid prototyping technique based on executing requirement specifications for application domains. Entities, activities, and constraints of a real environment are specified and represented by icons, icon transformations, and production rules, respectively. The behavior of the system is simulated by execution of the production rules combined with an icon animation. The aspects modeled concern operational strategies encountered in the application environment. It is shown how to organize a knowledge base and build graphic objects from a formal description of an application domain. A methodology is presented that makes it possible to design a system in such a way that it includes parts of its prototype during and after development. The prototyping technique and the design methodology can be gathered together to support the incremental development of large systems
Keywords
computer graphics; formal specification; knowledge based systems; knowledge representation; activities; application domains; application environment; constraints; design methodology; formal description; graphic objects; graphical animation; icon transformations; icons; knowledge base; production rules; production system; prototyping technique; requirement specifications; specification by example; Animation; Buildings; Design methodology; Graphics; Production systems; Prototypes; Software maintenance; Software prototyping; Software systems; Software tools;
fLanguage
English
Publisher
ieee
Conference_Titel
System Sciences, 1990., Proceedings of the Twenty-Third Annual Hawaii International Conference on
Conference_Location
Kailua-Kona, HI
Type
conf
DOI
10.1109/HICSS.1990.205194
Filename
205194
Link To Document