• DocumentCode
    2828272
  • Title

    Evaluating intelligent tutoring with gaming-simulations

  • Author

    Iemer, Julika S. ; Angelides, Marios C.

  • Author_Institution
    Dept. of Inf. Syst., London Sch. of Econ., UK
  • fYear
    1995
  • fDate
    3-6 Dec 1995
  • Firstpage
    1376
  • Lastpage
    1383
  • Abstract
    Gaming-simulation is an important pedagogical tool for learning. However, as an educational tool gaming-simulation follows the concept of discovery learning and, therefore, does not necessarily support any direct educational aim. A way to overcome this weakness is to support gaming-simulation with an intelligent tutoring facility. Although it is generally believed that intelligent gaming-simulations have great potential for instruction, little work has been done on the development of an appropriate evaluation method to estimate the efficiency of their intelligent tutoring. The paper presents an introduction to intelligent gaming-simulation. It also proposes an evaluation method for the assessment of the tutoring abilities of intelligent gaming-simulations
  • Keywords
    decision theory; intelligent tutoring systems; simulation; discovery learning; educational tool; gaming-simulation; intelligent gaming-simulations; intelligent tutoring evaluation; learning; pedagogical tool; Artificial intelligence; Decision making; Environmental economics; Feedback; Game theory; Industrial training; Information systems; Intelligent systems; Market research; Research and development;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Simulation Conference Proceedings, 1995. Winter
  • Conference_Location
    Arlington, VA
  • Print_ISBN
    0-78033018-8
  • Type

    conf

  • DOI
    10.1109/WSC.1995.479050
  • Filename
    479050