• DocumentCode
    2828910
  • Title

    Uncovering the Richness of an Authentic Living Museum through Pervasive Learning Environment

  • Author

    Laine, Teemu H. ; Sedano, Carolina Islas ; Vinni, Mikko ; Sutinen, Erkki

  • Author_Institution
    Univ. of Joensuu, Joensuu, Finland
  • fYear
    2009
  • fDate
    15-17 July 2009
  • Firstpage
    655
  • Lastpage
    657
  • Abstract
    The Pielinen Museum has a rich collection of untagged authentic houses, structures, and objects to exhibit. Problems emerge when visitors attempt to establish meaningful connections between the myriad of unmarked exhibits. Additionally, negative attitude towards museums especially among younger generation is a known problem. The LieksaMystpervasive learning environment helps the visitor to discover temporal and thematic connections among exhibits. LieksaMyst´s story-based role-playing game is aimed to attract and motivate particularly children and young adults.
  • Keywords
    exhibitions; ubiquitous computing; LieksaMyst; Pielinen Museum; authentic living museum; pervasive learning environment; role-playing game; Educational institutions; Navigation; Psychology; Testing; mobile learning; museum; pervasive learning environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies, 2009. ICALT 2009. Ninth IEEE International Conference on
  • Conference_Location
    Riga
  • Print_ISBN
    978-0-7695-3711-5
  • Electronic_ISBN
    978-0-7695-3711-5
  • Type

    conf

  • DOI
    10.1109/ICALT.2009.57
  • Filename
    5194330