• DocumentCode
    2829557
  • Title

    Tutorial 3: AR mobile game development: Getting started

  • Author

    Chastine, Jeff ; Preston, Jon A ; Tseng, Tony

  • Author_Institution
    Southern Polytechnic State University, USA
  • fYear
    2012
  • fDate
    5-8 Nov. 2012
  • Firstpage
    1
  • Lastpage
    1
  • Abstract
    This tutorial is a half-day project based tutorial to demonstrate how to create an AR mobile game prototype from game design to art, animation and technical production. Tools such as Unity, Maya and Vuforia will be used in this tutorial. Standard game development topics which can be applied to all digital game projects such as the game design process, pre-production planning, 3D modeling, rigging and animation techniques, game engine workflow as well as the unique elements of AR mobile game development will be covered in this tutorial.
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Mixed and Augmented Reality (ISMAR), 2012 IEEE International Symposium on
  • Conference_Location
    Atlanta, GA, USA
  • Print_ISBN
    978-1-4673-4660-3
  • Electronic_ISBN
    978-1-4673-4661-0
  • Type

    conf

  • DOI
    10.1109/ISMAR.2012.6402524
  • Filename
    6402524