DocumentCode
2829557
Title
Tutorial 3: AR mobile game development: Getting started
Author
Chastine, Jeff ; Preston, Jon A ; Tseng, Tony
Author_Institution
Southern Polytechnic State University, USA
fYear
2012
fDate
5-8 Nov. 2012
Firstpage
1
Lastpage
1
Abstract
This tutorial is a half-day project based tutorial to demonstrate how to create an AR mobile game prototype from game design to art, animation and technical production. Tools such as Unity, Maya and Vuforia will be used in this tutorial. Standard game development topics which can be applied to all digital game projects such as the game design process, pre-production planning, 3D modeling, rigging and animation techniques, game engine workflow as well as the unique elements of AR mobile game development will be covered in this tutorial.
fLanguage
English
Publisher
ieee
Conference_Titel
Mixed and Augmented Reality (ISMAR), 2012 IEEE International Symposium on
Conference_Location
Atlanta, GA, USA
Print_ISBN
978-1-4673-4660-3
Electronic_ISBN
978-1-4673-4661-0
Type
conf
DOI
10.1109/ISMAR.2012.6402524
Filename
6402524
Link To Document