Title :
An interactive Augmented Reality system: A prototype for industrial maintenance training applications
Author :
Besbes, B. ; Collette, S.N. ; Tamaazousti, M. ; Bourgeois, Steve ; Gay-Bellile, Vincent
Author_Institution :
Vision & Content Eng. Lab., CEA Saclay, Gif-sur-Yvette, France
Abstract :
In this paper, we present an innovative Augmented Reality prototype designed for industrial education and training applications. The system uses an Optical See-Through HMD integrating a calibrated camera and a laser pointer to interactively augment an industrial object with virtual sequences designed to train a user for specific maintenance tasks. The training leverages user interactions by simply pointing on a specific object component. The architecture of our prototype involves two main vision-based modules : camera localization and user-interaction handling. The first module includes markerless trackers for camera localization, which can deal with partial occlusions and specular reflections on the metallic object surfaces. In the second module, we developed fast image processing methods for red laser dot tracking. By combining these processing elements, the proposed system is able to interactively augment in real time an industrial object making the learning process more interesting and intuitive.
Keywords :
augmented reality; cameras; computer based training; helmet mounted displays; human computer interaction; image processing; industrial training; laser beam applications; maintenance engineering; production engineering computing; target tracking; calibrated camera; camera localization; image processing methods; industrial education; industrial maintenance training; industrial object; interactive augmented reality system; laser pointer; maintenance tasks; metallic object surfaces; object component; optical see-through HMD; partial occlusions; red laser dot tracking; specular reflections; user-interaction handling; virtual sequences; vision-based modules; Augmented reality; Cameras; Laser applications; Laser modes; Prototypes; Real-time systems; Training; —[MR/AR applications]: MR/AR for art, cultural heritage, or education and training—; —[Sensors]: vision-based registration and tracking—; MR/AR applications [industrial and military MR/AR applications]; User interaction [interaction techniques for MR/AR];
Conference_Titel :
Mixed and Augmented Reality (ISMAR), 2012 IEEE International Symposium on
Conference_Location :
Atlanta, GA
Print_ISBN :
978-1-4673-4660-3
Electronic_ISBN :
978-1-4673-4661-0
DOI :
10.1109/ISMAR.2012.6402568