DocumentCode
2830557
Title
Application of the virtual reality technologies in power systems
Author
Guo Xiao Li ; Fengli ; Liu Hong
Author_Institution
Sch. of Inf. Eng., Northeast Dianli Univ., Jilin, China
Volume
3
fYear
2010
fDate
21-24 May 2010
Abstract
This article first established the new mode. The new mode is based on the components and the virtual reality simulation engine is the kernel of it. As the same time, it gives the frame construction of the virtual reality simulation engine and illustrates the functions of components in the frame construction. The aim is to improve the development efficiency of the virtual reality substation simulation. The results show that the virtual reality simulation engine can greatly shorten the development-cycle of the virtual reality substation simulation and can reduce its cost. Therefore, it is necessary to establish the virtual reality substation simulation.
Keywords
power system simulation; substations; virtual reality; development cycle; frame construction; power systems; simulation engine; substation simulation; virtual reality; Cities and towns; Data acquisition; Educational institutions; Engines; Power system simulation; Power systems; Solid modeling; Substations; Videos; Virtual reality; frame construction; functional module; power system; virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Future Computer and Communication (ICFCC), 2010 2nd International Conference on
Conference_Location
Wuha
Print_ISBN
978-1-4244-5821-9
Type
conf
DOI
10.1109/ICFCC.2010.5497674
Filename
5497674
Link To Document