• DocumentCode
    2830557
  • Title

    Application of the virtual reality technologies in power systems

  • Author

    Guo Xiao Li ; Fengli ; Liu Hong

  • Author_Institution
    Sch. of Inf. Eng., Northeast Dianli Univ., Jilin, China
  • Volume
    3
  • fYear
    2010
  • fDate
    21-24 May 2010
  • Abstract
    This article first established the new mode. The new mode is based on the components and the virtual reality simulation engine is the kernel of it. As the same time, it gives the frame construction of the virtual reality simulation engine and illustrates the functions of components in the frame construction. The aim is to improve the development efficiency of the virtual reality substation simulation. The results show that the virtual reality simulation engine can greatly shorten the development-cycle of the virtual reality substation simulation and can reduce its cost. Therefore, it is necessary to establish the virtual reality substation simulation.
  • Keywords
    power system simulation; substations; virtual reality; development cycle; frame construction; power systems; simulation engine; substation simulation; virtual reality; Cities and towns; Data acquisition; Educational institutions; Engines; Power system simulation; Power systems; Solid modeling; Substations; Videos; Virtual reality; frame construction; functional module; power system; virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Future Computer and Communication (ICFCC), 2010 2nd International Conference on
  • Conference_Location
    Wuha
  • Print_ISBN
    978-1-4244-5821-9
  • Type

    conf

  • DOI
    10.1109/ICFCC.2010.5497674
  • Filename
    5497674