DocumentCode :
2833361
Title :
Broad-leaf Virtual Plant
Author :
Li, Wenhui ; Guo, Wu ; Feng, Guanghui ; Meng, Yu ; Li, Ming
Author_Institution :
Jilin Univ., Changchun
fYear :
2006
fDate :
15-17 Dec. 2006
Firstpage :
734
Lastpage :
738
Abstract :
Virtual plant plays key roles in Virtual Reality. And efficient and realistic animation constitutes important foundation of it. This paper proposes a new modeling and animation method of broad leaf plant. It shows how to use a physically based animation method to realistically model the 3D foliage of plant with thickness information and to emulate the movements of stem and foliage in wind. In order to achieve fast collision detection we propose a suitable non-hierarchical spatial decomposition structure combined with oriented bounding boxes (OBB) for deforming broad leaf plant that can be constructed in a preprocessing phase, and then updated efficiently during the animation.
Keywords :
computer animation; virtual reality; 3D foliage; broad-leaf virtual plant; collision detection; nonhierarchical spatial decomposition structure; oriented bounding boxes; realistic animation; virtual reality; Animation; Blades; Computer science; Computer science education; Deformable models; Educational institutions; Fractals; Knowledge engineering; Laboratories; Shape;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Industrial Technology, 2006. ICIT 2006. IEEE International Conference on
Conference_Location :
Mumbai
Print_ISBN :
1-4244-0726-5
Electronic_ISBN :
1-4244-0726-5
Type :
conf
DOI :
10.1109/ICIT.2006.372315
Filename :
4237637
Link To Document :
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