Title :
Real time L-system generated trees based on modern graphics hardware
Author :
Baele, X. ; Warzée, N.
Author_Institution :
Inf. & Decision Syst., Univ. Libre de Bruxelles, Brussels, Belgium
Abstract :
Generation is a needful solution to render fractal objects like trees that have a complex geometry characterized by a huge quantity of details. This paper proposes a complete method for dynamic generation of botanical trees using L-Systems. The model integrates the dynamic generation combined with levels of detail, lighting and the animation under the wind influence. Moreover, every solution to these problems has been thought to take into account the GPU capabilities by taking advantage of its features like hardware transform and lighting and programmability.
Keywords :
computational geometry; computer animation; computer graphic equipment; fractals; real-time systems; rendering (computer graphics); GPU capability; botanical tree; complex geometry; computer animation; fractal; graphics hardware; object rendering; real time L-System; Animation; Character generation; Encoding; Fractals; Graphics; Hardware; Information geometry; Intrusion detection; Rendering (computer graphics); Tree graphs;
Conference_Titel :
Shape Modeling and Applications, 2005 International Conference
Print_ISBN :
0-7695-2379-X
DOI :
10.1109/SMI.2005.38