DocumentCode
2837126
Title
Using a multi-task adaptive VR system for upper limb rehabilitation in the acute phase of stroke
Author
Cameirão, Mónica S. ; Badia, Sergi BermÙdez i ; Oller, Esther Duarte ; Verschure, Paul F.M.J.
Author_Institution
Inst. Universitari de l´´Audiovisual (IUA), Univ. Pompeu Fabra, Barcelona
fYear
2008
fDate
25-27 Aug. 2008
Firstpage
2
Lastpage
7
Abstract
Nowadays, stroke has become one the main causes of adult disability leading to life-lasting effects, including motor and cognitive deficits. Here we explore the benefits of the use of virtual reality (VR) for the rehabilitation of motor deficits following stroke. We have developed the rehabilitation gaming system (RGS), a VR-based apparatus designed for the treatment of the upper extremities. The RGS is a multi-level adaptive system that provides a task oriented training of graded complexity that is online adjusted to the capabilities of the patients. We show results from an ongoing study that evaluates the impact of this system on the recovery of patients in the acute phase of stroke (n=14). The results suggest that the system induces a sustained improvement during treatment, with observed benefits in the performance of activities of daily living.
Keywords
diseases; medical computing; neurophysiology; patient rehabilitation; virtual reality; adult disability; multitask adaptive virtual reality system; rehabilitation gaming system; stroke; task oriented training; upper extremity treatment; upper limb rehabilitation; Adaptive systems; Brain; Diseases; Extremities; Medical treatment; Mirrors; Neuroplasticity; Patient monitoring; Recruitment; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Rehabilitation, 2008
Conference_Location
Vancouver, BC
Print_ISBN
978-1-4244-2700-0
Electronic_ISBN
978-1-4244-2701-7
Type
conf
DOI
10.1109/ICVR.2008.4625112
Filename
4625112
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