DocumentCode :
2837317
Title :
A virtual rehabilitation system for wobble board balance training with children
Author :
Fitzgerald, Diarmaid ; Trakarnratanakul, Nanthana ; Conroy, Luke ; Nixon, Paddy ; Caulfield, Brian
Author_Institution :
Sch. of Physiotherapy & Performance Sci., Univ. Coll. Dublin, Dublin
fYear :
2008
fDate :
25-27 Aug. 2008
Firstpage :
66
Lastpage :
66
Abstract :
Virtual reality-based computer games may be a useful way to develop motor skills and increase activity levels in children. We have developed an interactive computer platform where users must tilt a wobble board to complete on-screen computer game tasks. We have conducted a pilot study with 81 school children who played the game and used a questionnaire to gather information on children´s enjoyment levels and perceptions of the system. Findings showed a high level of enjoyment with the game and provided useful information for future research and development.
Keywords :
computer games; mechanoception; medical computing; paediatrics; patient rehabilitation; virtual reality; children enjoyment level; children perception; interactive computer platform; motor skill development; on-screen computer game task; virtual reality; virtual rehabilitation system; wobble board balance training; Diabetes; Educational institutions; Feedback; Joining processes; Pediatrics; Research and development; Tracking;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Rehabilitation, 2008
Conference_Location :
Vancouver, BC
Print_ISBN :
978-1-4244-2700-0
Electronic_ISBN :
978-1-4244-2701-7
Type :
conf
DOI :
10.1109/ICVR.2008.4625129
Filename :
4625129
Link To Document :
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