• DocumentCode
    2837317
  • Title

    A virtual rehabilitation system for wobble board balance training with children

  • Author

    Fitzgerald, Diarmaid ; Trakarnratanakul, Nanthana ; Conroy, Luke ; Nixon, Paddy ; Caulfield, Brian

  • Author_Institution
    Sch. of Physiotherapy & Performance Sci., Univ. Coll. Dublin, Dublin
  • fYear
    2008
  • fDate
    25-27 Aug. 2008
  • Firstpage
    66
  • Lastpage
    66
  • Abstract
    Virtual reality-based computer games may be a useful way to develop motor skills and increase activity levels in children. We have developed an interactive computer platform where users must tilt a wobble board to complete on-screen computer game tasks. We have conducted a pilot study with 81 school children who played the game and used a questionnaire to gather information on children´s enjoyment levels and perceptions of the system. Findings showed a high level of enjoyment with the game and provided useful information for future research and development.
  • Keywords
    computer games; mechanoception; medical computing; paediatrics; patient rehabilitation; virtual reality; children enjoyment level; children perception; interactive computer platform; motor skill development; on-screen computer game task; virtual reality; virtual rehabilitation system; wobble board balance training; Diabetes; Educational institutions; Feedback; Joining processes; Pediatrics; Research and development; Tracking;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Rehabilitation, 2008
  • Conference_Location
    Vancouver, BC
  • Print_ISBN
    978-1-4244-2700-0
  • Electronic_ISBN
    978-1-4244-2701-7
  • Type

    conf

  • DOI
    10.1109/ICVR.2008.4625129
  • Filename
    4625129