DocumentCode :
2837418
Title :
Arm and trunk kinematic features during reaching in virtual and real world environments
Author :
Liebermann, Dario G. ; Berman, Sigal ; Levin, Mindy F. ; Weiss, Patrice L.
Author_Institution :
Dept of Phys. Therapy, Tel Aviv Univ., Tel Aviv
fYear :
2008
fDate :
25-27 Aug. 2008
Firstpage :
73
Lastpage :
73
Abstract :
In this study we characterized patterns of arm and trunk movement during hand reaching in two environments: virtual and physical. In the virtual environment, subjects used less trunk displacement, had jerkier and larger hand paths, and used more arm torsion around the shoulder-hand distal vector. In conclusion, virtual and physical environments do not generate identical motor performances. Differences in reaching patterns may be attributed to the lack of depth perception in the 2D virtual environment.
Keywords :
kinematics; virtual reality; arm kinematic features; arm torsion; hand reaching; real world environment; shoulder-hand distal vector; trunk displacement; trunk kinematic features; virtual world environment; Cameras; Elbow; Kinematics; Length measurement; Medical treatment; Robots; Rotation measurement; Velocity measurement; Virtual environment; Virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Rehabilitation, 2008
Conference_Location :
Vancouver, BC
Print_ISBN :
978-1-4244-2700-0
Electronic_ISBN :
978-1-4244-2701-7
Type :
conf
DOI :
10.1109/ICVR.2008.4625136
Filename :
4625136
Link To Document :
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