DocumentCode :
2839760
Title :
4D TeleCast: Towards Large Scale Multi-site and Multi-view Dissemination of 3DTI Contents
Author :
Arefin, Ahsan ; Huang, Zixia ; Nahrstedt, Klara ; Agarwal, Pooja
Author_Institution :
Dept. of Comput. Sci., Univ. of Illinois at Urbana-Champaign, Urbana, IL, USA
fYear :
2012
fDate :
18-21 June 2012
Firstpage :
82
Lastpage :
91
Abstract :
3D Tele-immersive systems create real-time multi-stream and multi-view 3D collaborative contents from multiple sites to allow interactive shared activities in virtual environments. Applications of 3DTI include online sports, tele-health, remote learning and collaborative arts. In addition to interactive participants in 3DTI environments, we envision a large number of passive non-interactive viewers that (a) watch the interactive activities in 3DTI shared environments, and (b) select views of the activities at run time. To achieve this vision, we present 4D Tele Cast, a novel multi-stream 3D content distribution framework for non-interactive viewers providing the functionality of multi-view selection. It addresses the following challenges: (1) supporting a large number of concurrent multi-stream viewers as well as multi-views, (2) preserving the unique nature of 3DTI multi-stream and multi-view dependencies at the viewers, and (3) allowing dynamic viewer behavior such as view changes and large-scale simultaneous viewer arrivals or departures. We divide the problem space into two: (1) multi-stream overlay construction problem that aims to minimize the cost of distribution of multi-stream contents, and maximize the number of concurrent viewers with sufficient viewer dynamism in terms of their resources and availabilities, and (2) effective resource utilization problem that aims to preserve the multi-stream dependencies in a view considering the heterogeneous resource constraints at the viewers. We evaluate 4D Tele Cast using extensive simulations with 3DTI activity data and Planet Lab traces.
Keywords :
art; computer aided instruction; groupware; health care; multimedia systems; sport; virtual reality; 3D teleimmersive system; 3DTI contents; 3DTI multistream dependency; 3DTI shared environment; 4D TeleCast; Planet Lab trace; collaborative arts; concurrent multistream viewers; concurrent viewer number maximization; distribution cost minimization; dynamic viewer behavior; heterogeneous resource constraint; interactive participants; interactive shared activity; large scale multisite dissemination; multistream 3D content distribution; multistream overlay construction problem; multiview 3D collaborative content; multiview dependency; multiview dissemination; multiview selection; online sports; passive noninteractive viewers; real-time multistream 3D collaborative content; remote learning; resource utilization problem; run time activity view selection; telehealth; view change; viewer dynamism; virtual environment; Bandwidth; Cameras; Channel allocation; Delay; Logic gates; Subscriptions; Topology; Content Dissemination; Multi-stream P2P; Multi-view; P2P-CDN; Resource Utilization; Tele-immersion;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Distributed Computing Systems (ICDCS), 2012 IEEE 32nd International Conference on
Conference_Location :
Macau
ISSN :
1063-6927
Print_ISBN :
978-1-4577-0295-2
Type :
conf
DOI :
10.1109/ICDCS.2012.58
Filename :
6257981
Link To Document :
بازگشت