• DocumentCode
    2841261
  • Title

    A Game Theoretic Model to Handle Network Intrusions over Multiple Packets

  • Author

    Mehrandish, Mona ; Assi, Chadi M. ; Debbabi, Mourad

  • Volume
    5
  • fYear
    2006
  • fDate
    38869
  • Firstpage
    2189
  • Lastpage
    2194
  • Abstract
    In this paper we build a game theoretic framework to model network intrusions through multiple packets. Detection is accomplished by sampling a portion of the packets transiting through selected network links (or router interfaces). Given a total sampling budget, our work then aims at developing a network packet sampling strategy to effectively reduce the success chances of an intruder. We consider the scenario where a well informed intruder divides his attack over multiple packets in order to increase his chances of successfully intruding a target domain. Each fragment of the attack is transmitted through a different path using multi-path routing, where each path is selected with a different probability. To the best of our knowledge, there has not been any work done for the case where the attack is split over multiple packets using game theory. We formulate the game theoretic problem, and develop optimal sampling schemes.
  • Keywords
    Computer networks; Game theory; Information analysis; Information security; Information systems; Intrusion detection; Mathematical model; Protection; Sampling methods; Systems engineering and theory;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Communications, 2006. ICC '06. IEEE International Conference on
  • Conference_Location
    Istanbul
  • ISSN
    8164-9547
  • Print_ISBN
    1-4244-0355-3
  • Electronic_ISBN
    8164-9547
  • Type

    conf

  • DOI
    10.1109/ICC.2006.255095
  • Filename
    4024490