• DocumentCode
    2846927
  • Title

    An Efficient SAH-Based KD-Tree Construction Algorithm for Ray Tracing

  • Author

    Wu, Liuzhou ; Chen, Zelin

  • Author_Institution
    Sch. of Comput. Sci. & Eng., South China Univ. of Technol., Guangzhou, China
  • fYear
    2009
  • fDate
    11-13 Dec. 2009
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    KD-Tree is an important accelerating structure for ray-tracing based realistic rendering. How to construct kd-tree efficiently is very crucial for ray tracing performance. In this paper, we present a fast construction algorithm. It is based on SAH cost estimation function and adopts a clever way to keep sorting order without sorting every time. Thus we reduce the complexity to O(NlogN), which is the asymptotic lower bound for building kd-trees.
  • Keywords
    computational complexity; costing; ray tracing; rendering (computer graphics); sorting; trees (mathematics); KD-tree; SAH cost estimation function; SAH-based kd-tree construction algorithm; computational complexity; ray tracing; realistic rendering; sorting order; Acceleration; Buildings; Chromium; Computer science; Cost function; Heuristic algorithms; Layout; Ray tracing; Sorting; Tree data structures;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Software Engineering, 2009. CiSE 2009. International Conference on
  • Conference_Location
    Wuhan
  • Print_ISBN
    978-1-4244-4507-3
  • Electronic_ISBN
    978-1-4244-4507-3
  • Type

    conf

  • DOI
    10.1109/CISE.2009.5365130
  • Filename
    5365130