• DocumentCode
    2849562
  • Title

    Filling boundaries by insertion and traversal in a linear quadtree domain

  • Author

    Wilke, Lars M. ; Schrack, Günther F.

  • Author_Institution
    MacDonald Dettwiler Assoc., Richmond, BC, Canada
  • fYear
    1995
  • fDate
    17-19 May 1995
  • Firstpage
    399
  • Lastpage
    402
  • Abstract
    An algorithm is presented which fills contours described by a set of pixels whose locations are given in unsorted linear quadtree (LQT) form. Each pixel requires an associated blocking code which determines locally in which direction the region should grow. The technique takes advantage of some observations in LQT code arithmetic to determine if the boundary pixels fall on the edges or vertices of lower resolution LQT cells. This information allows for the automatic determination of boundary cells after the pixels have been inserted into a regular quadtree. Remaining uncoloured cells are coloured using conventional techniques. The algorithm compares favourably with existing LQT filling algorithms both in time and space complexity
  • Keywords
    computational complexity; image coding; image segmentation; quadtrees; LQT code arithmetic; LQT filling algorithms; algorithm; blocking code; boundaries filling; boundary pixels; contours; edges; insertion; linear quadtree domain; space complexity; time complexity; traversal; unsorted linear quadtree; vertices; Arithmetic; Data structures; Filling; Graphics; Image coding; Indexing; Information systems; Sorting; Spatial resolution;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Communications, Computers, and Signal Processing, 1995. Proceedings., IEEE Pacific Rim Conference on
  • Conference_Location
    Victoria, BC
  • Print_ISBN
    0-7803-2553-2
  • Type

    conf

  • DOI
    10.1109/PACRIM.1995.519553
  • Filename
    519553