DocumentCode :
2853227
Title :
Experiences with Mobile Games Product Line Development at Meantime
Author :
Alves, Carina ; Camara, T. ; Alves, Vander
Author_Institution :
Fraunhofer IESE, Kaiserslautern
fYear :
2008
fDate :
8-12 Sept. 2008
Firstpage :
287
Lastpage :
296
Abstract :
Small and medium enterprises (SME) represent a significant percentage of software companies. Although there are some experience reports on using software product line (SPL) techniques in SMEs, there is a lack of such reports on the mobile games domain. This domain is attractive both economically and technically, with a significant amount of variability, thus suggesting the use of a SPL approach. Accordingly, we conduct an exploratory study in a company in this domain, eliciting the main challenges, determining if and how SPL approaches help to address them, and raising hypotheses to guide future studies.
Keywords :
DP industry; computer games; product development; small-to-medium enterprises; SME; mobile games product line development; small and medium enterprises; software product line; Companies; Contracts; Costs; Innovation management; Motion pictures; Software engineering; Technological innovation; Time to market; Toy industry; User interfaces; Experience report; Mobile Games; Software Product Lines;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Software Product Line Conference, 2008. SPLC '08. 12th International
Conference_Location :
Limerick
Print_ISBN :
978-0-7695-3303-2
Type :
conf
DOI :
10.1109/SPLC.2008.40
Filename :
4626862
Link To Document :
بازگشت