DocumentCode :
2853962
Title :
Virtual grasping for virtual assembly tasks
Author :
Huagen, Wan ; Shuming, Gao ; Qunsheng, Peng
Author_Institution :
State Key Lab of CAD&CG, Zhejiang Univ., Hangzhou, China
fYear :
2004
fDate :
18-20 Dec. 2004
Firstpage :
448
Lastpage :
451
Abstract :
Intuitive and natural interactions are key aspects of virtual assembly applications. In this paper, we present intuitive virtual hand interactions with parts, subassemblies and tools. Grasping patterns are developed based on the abstraction of various mechanic shapes, kinematics model of virtual hand is built upon the anatomic structure of the human hand to guarantee motion realism, and real-time collision detection scheme is used to identify whether the current finger configuration matches a specific grasping pattern. Experiments on assembly models with a CyberGlove dataglove show that our virtual grasping scheme works well for virtual assembly tasks.
Keywords :
assembling; data gloves; kinematics; real-time systems; virtual manufacturing; virtual reality; CyberGlove dataglove; human hand anatomic structure; intuitive virtual hand interaction; kinematics model; motion realism; real-time collision detection scheme; virtual assembly task; virtual grasping scheme; virtual hand; Assembly systems; Data gloves; Fingers; Grasping; Humans; Joints; Kinematics; Shape; Skeleton; Solid modeling;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image and Graphics (ICIG'04), Third International Conference on
Conference_Location :
Hong Kong, China
Print_ISBN :
0-7695-2244-0
Type :
conf
DOI :
10.1109/ICIG.2004.145
Filename :
1410479
Link To Document :
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