• DocumentCode
    2853962
  • Title

    Virtual grasping for virtual assembly tasks

  • Author

    Huagen, Wan ; Shuming, Gao ; Qunsheng, Peng

  • Author_Institution
    State Key Lab of CAD&CG, Zhejiang Univ., Hangzhou, China
  • fYear
    2004
  • fDate
    18-20 Dec. 2004
  • Firstpage
    448
  • Lastpage
    451
  • Abstract
    Intuitive and natural interactions are key aspects of virtual assembly applications. In this paper, we present intuitive virtual hand interactions with parts, subassemblies and tools. Grasping patterns are developed based on the abstraction of various mechanic shapes, kinematics model of virtual hand is built upon the anatomic structure of the human hand to guarantee motion realism, and real-time collision detection scheme is used to identify whether the current finger configuration matches a specific grasping pattern. Experiments on assembly models with a CyberGlove dataglove show that our virtual grasping scheme works well for virtual assembly tasks.
  • Keywords
    assembling; data gloves; kinematics; real-time systems; virtual manufacturing; virtual reality; CyberGlove dataglove; human hand anatomic structure; intuitive virtual hand interaction; kinematics model; motion realism; real-time collision detection scheme; virtual assembly task; virtual grasping scheme; virtual hand; Assembly systems; Data gloves; Fingers; Grasping; Humans; Joints; Kinematics; Shape; Skeleton; Solid modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image and Graphics (ICIG'04), Third International Conference on
  • Conference_Location
    Hong Kong, China
  • Print_ISBN
    0-7695-2244-0
  • Type

    conf

  • DOI
    10.1109/ICIG.2004.145
  • Filename
    1410479