DocumentCode :
2863486
Title :
Generating adequate representations for learning from interaction in complex multiagent simulations
Author :
Madeira, C. ; Corruble, V. ; Ramalho, G.
Author_Institution :
Lab. d´Informatique, Univ. Pierre et Marie Curie, Paris, France
fYear :
2005
fDate :
19-22 Sept. 2005
Firstpage :
512
Lastpage :
515
Abstract :
Wargames are an example of complex multiagent simulations for which, specifying agent behavior adequately in advance for all potential situations is not feasible. In this context, we have applied reinforcement learning as an adaptive approach to design strategies for these simulations. In this paper, we introduce our approach and focus on a novel algorithm for generating representations with adequate granularities for commanders of a military hierarchy.
Keywords :
learning (artificial intelligence); multi-agent systems; agent behavior; military hierarchy; multiagent simulation; reinforcement learning; wargames; Intelligent agent;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Intelligent Agent Technology, IEEE/WIC/ACM International Conference on
Conference_Location :
Compiegne, France
Print_ISBN :
0-7695-2416-8
Type :
conf
DOI :
10.1109/IAT.2005.79
Filename :
1565596
Link To Document :
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