DocumentCode
2865305
Title
A three-dimensional representation for program execution
Author
Lieberman, Henry
Author_Institution
Media Lab., MIT, Cambridge, MA, USA
fYear
1989
fDate
4-6 Oct 1989
Firstpage
111
Lastpage
116
Abstract
Modern graphical workstations make possible interactive real-time manipulation of 3-D objects. Although 3-D graphics is usually used to model real-world objects, an abstract three-dimensional pictorial representation of computer programs is explored. Since programs are descriptions of dynamic processes, the focus is on the dynamic behavior of the graphical representation, resulting in an animation of the program´s execution. The goal is to aid the debugging process by helping the programmer visualize the dynamic aspects of a program´s behavior. 3-D representations help make use of the enormous innate power of the human visual system
Keywords
computer graphics; programming environments; user interfaces; 3D representation; animation; debugging process; dynamic behavior; dynamic processes; graphical workstations; human visual system; interactive real-time manipulation; pictorial representation; program execution; Books; Debugging; Displays; Dynamic programming; Graphics; Hardware; Shape; Tree data structures; Tree graphs; Workstations;
fLanguage
English
Publisher
ieee
Conference_Titel
Visual Languages, 1989., IEEE Workshop on
Conference_Location
Rome
Print_ISBN
0-8186-2002-1
Type
conf
DOI
10.1109/WVL.1989.77051
Filename
77051
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