Title :
Human Motion Extrapolation via Motion Analysis and 2D-3D Motion Estimation
Author :
Chen, Pei-Yao ; Huang, Chun-Hong ; Tsai, Joseph
Author_Institution :
CSIE, Tamkang Univ., Tamsui, Taiwan
Abstract :
The 3D virtual reality is a very popular research area over the last decade. The 3D products are proposed in video game industries. But most of the 3D products or researches didn´t use the real images or videos to generate, so we proposed a method to adopt the real 2D images to render 3D-liked vision. Our goal is to show the object like Google Map, we can rotate the object we load and according to the angle to show the corresponding object. The main idea is shooting a human at multi-angle, then we observe the regular pattern of human and analyze the motion of human. Finally, infer a rule for the relationship between the change of viewpoint.
Keywords :
computer games; motion estimation; rendering (computer graphics); search engines; solid modelling; virtual reality; 3D motion estimation; 3D product; 3D virtual reality; 3D-liked vision rendering; Google Map; human motion extrapolation; real image; video game industry; Algorithm design and analysis; Estimation; Humans; Legged locomotion; Skeleton; Three dimensional displays; Tracking; Motion Analysis; Motion Extrapolation;
Conference_Titel :
Ubi-Media Computing (U-Media), 2011 4th International Conference on
Conference_Location :
Sao Paulo
Print_ISBN :
978-1-4577-1174-9
Electronic_ISBN :
978-0-7695-4493-9
DOI :
10.1109/U-MEDIA.2011.38