DocumentCode
2866370
Title
Assessing Measurements of QoS for Global Cloud Computing Services
Author
Pedersen, Jens Myrup ; Riaz, M. Tahir ; Júnior, Joaquim Celestino ; Dubalski, Bozydar ; Ledzinski, Damian ; Patel, Ahmed
Author_Institution
Dept. of Electron. Syst., Aalborg Univ., Aalborg, Denmark
fYear
2011
fDate
12-14 Dec. 2011
Firstpage
682
Lastpage
689
Abstract
Many global distributed cloud computing applications and services running over the Internet, between globally dispersed clients and servers, will require certain levels of Quality of Service (QoS) in order to deliver and give a sufficiently smooth user experience. This would be essential for real-time streaming multimedia applications like online gaming and watching movies on a pay as you use basis hosted in a cloud computing environment. However, guaranteeing or even predicting QoS in global and diverse networks supporting complex hosting of application services is a very challenging issue that needs a stepwise refinement approach to be solved as the technology of cloud computing matures. In this paper, we investigate if latency in terms of simple Ping measurements can be used as an indicator for other QoS parameters such as jitter and throughput. The experiments were carried out on a global scale, between servers placed in universities in Denmark, Poland, Brazil and Malaysia. The results show some correlation between latency and throughput, and between latency and jitter, even though the results are not completely consistent. As a side result, we were able to monitor the changes in QoS parameters during a number of 24-hour periods. This is also a first step towards defining QoS parameters to be included in Service Level Agreements for cloud computing in the foreseeable future.
Keywords
cloud computing; computer games; distributed processing; media streaming; quality of service; software metrics; Brazil; Denmark; Internet; Malaysia; Ping measurements; Poland; QoS measurement assessment; cloud computing environment; global distributed cloud computing services; jitter; latency; online gaming; quality of service; service level agreements; stepwise refinement approach; streaming multimedia applications; throughput; watching movies; Correlation; Internet; Jitter; Monitoring; Quality of service; Servers; Throughput; Cloud Computing; IT Infrastructure; Quality of Service; Service Level Agreements;
fLanguage
English
Publisher
ieee
Conference_Titel
Dependable, Autonomic and Secure Computing (DASC), 2011 IEEE Ninth International Conference on
Conference_Location
Sydney, NSW
Print_ISBN
978-1-4673-0006-3
Type
conf
DOI
10.1109/DASC.2011.120
Filename
6118936
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