DocumentCode :
2869568
Title :
Towards a Framework for Evaluating Immersive Business Models: Evaluating Service Innovations in Second Life
Author :
Kim, Henry M. ; Lyons, Kelly ; Cunningham, Mary Ann
Author_Institution :
York Univ. Toronto, Toronto
fYear :
2008
fDate :
7-10 Jan. 2008
Firstpage :
110
Lastpage :
110
Abstract :
Virtual worlds may be enabling technologies for the next generation of business models, practices and innovations in service. We situate our research within the field of service science and aim to evaluate service innovations. Because of Second Life´s visibility as the de facto virtual world for commerce, we apply an immersive business evaluation framework against existing and hypothetical Second Life innovations. We then develop a framework based on Media Richness and Task Closure Theories to evaluate these cases. We thus progress toward theories of immersive business and concomitant evaluative frameworks for immersive business models. We posit the following characteristics of potential Second Life innovations based on our analysis: 1) feedback and interactions between users are not dissipated; 2) tasks that are profitable enough to support can be started and closed by users within Second Life; and 3) users are compelled to form a social presence, which is then leveraged.
Keywords :
Internet; electronic commerce; virtual enterprises; virtual reality; 3D Internet; Second Life innovations; commerce; immersive Web-based business models; media richness theory; service innovations; task closure theory; virtual worlds; Business; Collaboration; Conference management; Feedback; Innovation management; Internet; Lenses; Second Life; Technological innovation; Technology management;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Hawaii International Conference on System Sciences, Proceedings of the 41st Annual
Conference_Location :
Waikoloa, HI
ISSN :
1530-1605
Type :
conf
DOI :
10.1109/HICSS.2008.459
Filename :
4438813
Link To Document :
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