• DocumentCode
    2869694
  • Title

    An image labeling algorithm based on cooperative game theory

  • Author

    Guo, Guo Dong ; Yu, Shan ; De Ma, Song

  • Author_Institution
    Inst. of Autom., Acad. Sinica, Beijing, China
  • Volume
    2
  • fYear
    1998
  • fDate
    1998
  • Firstpage
    978
  • Abstract
    Many image analysis and computer vision problems can be formulated as a scene labeling problem in which each site is to be assigned a label from a discrete or continuous label set with contextual information. In this paper we present a new labeling algorithm based on game theory. More precisely, we use Markov random fields to model images, and we design an n-person cooperative game which yields a deterministic optimization algorithm. Experimental results show that the algorithm is efficient and effective, exhibiting very fast convergence, and producing better results than the recently proposed non-cooperative game approach. We also compare this algorithm with other labeling algorithms on real-world and synthetic images
  • Keywords
    Markov processes; computer vision; convergence of numerical methods; deterministic algorithms; game theory; optimisation; Markov random fields; computer vision; convergence; cooperative game theory; deterministic optimization algorithm; image analysis; image labeling algorithm; scene labeling; Algorithm design and analysis; Bayesian methods; Computer vision; Design optimization; Game theory; Image analysis; Image segmentation; Labeling; Layout; Simulated annealing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Signal Processing Proceedings, 1998. ICSP '98. 1998 Fourth International Conference on
  • Conference_Location
    Beijing
  • Print_ISBN
    0-7803-4325-5
  • Type

    conf

  • DOI
    10.1109/ICOSP.1998.770777
  • Filename
    770777