• DocumentCode
    2870766
  • Title

    From Collections of Exercises to Educational Games: A Process Model and a Case Study

  • Author

    Rodríguez-Cerezo, Daniel ; Gomez-Albaran, Mercedes ; Sierra, José-Luis

  • Author_Institution
    Dept. Ing. del Software e Intel. Artificial, Univ. Complutense de Madrid, Madrid, Spain
  • fYear
    2011
  • fDate
    6-8 July 2011
  • Firstpage
    282
  • Lastpage
    284
  • Abstract
    In this paper we present a process model for the construction of educational games, which is driven by the exercises proposed by the instructors. This model promotes a tight collaboration between instructors and game developers during game construction. It also incorporates formative evaluation accomplished by instructors and students. In order to illustrate the process, we use an experience concerning game-based learning in a Compiler Construction Course.
  • Keywords
    authoring systems; computer aided instruction; computer games; educational courses; program compilers; compiler construction course; educational game construction; formative evaluation; game based learning; game developers; process model; Computational modeling; Games; Generators; Learning systems; Production; Semantics; Syntactics; Computer Science education; attribute grammars; development process model; educational games;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies (ICALT), 2011 11th IEEE International Conference on
  • Conference_Location
    Athens, GA
  • ISSN
    2161-3761
  • Print_ISBN
    978-1-61284-209-7
  • Electronic_ISBN
    2161-3761
  • Type

    conf

  • DOI
    10.1109/ICALT.2011.88
  • Filename
    5992322