DocumentCode
2871220
Title
A Simple Real-Time Method for Modeling and Rendering Clouds
Author
Hu, Xiaoyan ; Sun, Bo ; Xiao, Yongkang ; He, Jun ; Xiao, Rong ; Zhu, Xiaoming ; Wu, Yunfeng
Author_Institution
Collage of Inf. Sci. & Technol., Beijing Normal Univ., Beijing, China
fYear
2009
fDate
11-13 Dec. 2009
Firstpage
1
Lastpage
4
Abstract
This paper proposes a simple real-time method for modeling and rendering clouds. The density of cloud is formed by simulating projected motion of cloud particles into 2D plane. And then we render it by using an algorithm that approximates single forward scattering in real-time. This method does not require any preprocess to shade the cloud. By using this method one can create a cloud very quickly and control the cloud shape in an easy way.
Keywords
clouds; rendering (computer graphics); cloud particles; cloud rendering; projected motion; real-time method; single forward scattering; Aerospace simulation; Atmospheric modeling; Cloud computing; Computational modeling; Light scattering; Meteorology; Particle scattering; Physics; Rendering (computer graphics); Shape control;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence and Software Engineering, 2009. CiSE 2009. International Conference on
Conference_Location
Wuhan
Print_ISBN
978-1-4244-4507-3
Electronic_ISBN
978-1-4244-4507-3
Type
conf
DOI
10.1109/CISE.2009.5366657
Filename
5366657
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