• DocumentCode
    2871220
  • Title

    A Simple Real-Time Method for Modeling and Rendering Clouds

  • Author

    Hu, Xiaoyan ; Sun, Bo ; Xiao, Yongkang ; He, Jun ; Xiao, Rong ; Zhu, Xiaoming ; Wu, Yunfeng

  • Author_Institution
    Collage of Inf. Sci. & Technol., Beijing Normal Univ., Beijing, China
  • fYear
    2009
  • fDate
    11-13 Dec. 2009
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    This paper proposes a simple real-time method for modeling and rendering clouds. The density of cloud is formed by simulating projected motion of cloud particles into 2D plane. And then we render it by using an algorithm that approximates single forward scattering in real-time. This method does not require any preprocess to shade the cloud. By using this method one can create a cloud very quickly and control the cloud shape in an easy way.
  • Keywords
    clouds; rendering (computer graphics); cloud particles; cloud rendering; projected motion; real-time method; single forward scattering; Aerospace simulation; Atmospheric modeling; Cloud computing; Computational modeling; Light scattering; Meteorology; Particle scattering; Physics; Rendering (computer graphics); Shape control;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Software Engineering, 2009. CiSE 2009. International Conference on
  • Conference_Location
    Wuhan
  • Print_ISBN
    978-1-4244-4507-3
  • Electronic_ISBN
    978-1-4244-4507-3
  • Type

    conf

  • DOI
    10.1109/CISE.2009.5366657
  • Filename
    5366657