DocumentCode :
2871220
Title :
A Simple Real-Time Method for Modeling and Rendering Clouds
Author :
Hu, Xiaoyan ; Sun, Bo ; Xiao, Yongkang ; He, Jun ; Xiao, Rong ; Zhu, Xiaoming ; Wu, Yunfeng
Author_Institution :
Collage of Inf. Sci. & Technol., Beijing Normal Univ., Beijing, China
fYear :
2009
fDate :
11-13 Dec. 2009
Firstpage :
1
Lastpage :
4
Abstract :
This paper proposes a simple real-time method for modeling and rendering clouds. The density of cloud is formed by simulating projected motion of cloud particles into 2D plane. And then we render it by using an algorithm that approximates single forward scattering in real-time. This method does not require any preprocess to shade the cloud. By using this method one can create a cloud very quickly and control the cloud shape in an easy way.
Keywords :
clouds; rendering (computer graphics); cloud particles; cloud rendering; projected motion; real-time method; single forward scattering; Aerospace simulation; Atmospheric modeling; Cloud computing; Computational modeling; Light scattering; Meteorology; Particle scattering; Physics; Rendering (computer graphics); Shape control;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Software Engineering, 2009. CiSE 2009. International Conference on
Conference_Location :
Wuhan
Print_ISBN :
978-1-4244-4507-3
Electronic_ISBN :
978-1-4244-4507-3
Type :
conf
DOI :
10.1109/CISE.2009.5366657
Filename :
5366657
Link To Document :
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