DocumentCode
2871370
Title
Introducing Accessibility Features in an Educational Game Authoring Tool: The <e-Adventure> Experience
Author
Torrente, Javier ; Vallejo-Pinto, José Ángel ; Moreno-Ger, Pablo ; Fernandez-Manjon, B.
Author_Institution
Dept. ISIA, Univ. Complutense de Madrid, Madrid, Spain
fYear
2011
fDate
6-8 July 2011
Firstpage
341
Lastpage
343
Abstract
The introduction of new technologies in education raises accessibility issues, which can endanger the universal right to education for students with disabilities. Moreover, in education there is a shift to provide more dynamic and interactive content to the students and video games have been proposed to promote the development of new skills. In this paper we discuss the main challenges of introducing accessibility in game educational software and how they are being addressed within the authoring tool for educational games. The goal is to turn into a holistic solution for the development of accessible educational games.
Keywords
authoring systems; computer aided instruction; computer games; handicapped aids; interactive systems; accessibility issues; e-adventure authoring tool; educational games; educational software; interactive content; video games; Education; Games; Keyboards; Mice; Proposals; Speech recognition; Visualization; <e-Adventure>; accessibility; distance learning; e-learning; game authoring tools; game-based learning; online learning; videogames;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Learning Technologies (ICALT), 2011 11th IEEE International Conference on
Conference_Location
Athens, GA
ISSN
2161-3761
Print_ISBN
978-1-61284-209-7
Electronic_ISBN
2161-3761
Type
conf
DOI
10.1109/ICALT.2011.106
Filename
5992361
Link To Document