• DocumentCode
    2872624
  • Title

    Assessment of Implementing a Digital Game-based Learning System over Facebook

  • Author

    Chen, Hong-Ren ; Hwang, Jan-Pan ; Wu, Ting-Ting ; Huang, Yueh-Min ; Hsueh, Hui-Ting

  • Author_Institution
    Dept. of Digital Content & Technol., Nat. Taichung Univ. of Educ., Taichung, Taiwan
  • fYear
    2011
  • fDate
    6-8 July 2011
  • Firstpage
    621
  • Lastpage
    622
  • Abstract
    In this study, we implemented a digital game-based learning (DGBL) system over Face book platform. For better understanding the impact of DGBL applied to social networking, the technology acceptance model (TAM) was employed for the evaluation. Results of this study showed that the DGBL incorporated into a social network website is a feasible and sound model for teaching. This study investigated the potential important design issues of the application over a social network website. It is believed that this study could bring teachers a better understanding how those characteristics of social networks can attribute to the success of users´ learning.
  • Keywords
    computer aided instruction; computer games; social networking (online); teaching; DGBL system; Facebook; TAM; Web site; digital game-based learning system; social networking; teaching; technology acceptance model; Correlation; Education; Facebook; Games; Servers; Silicon; Digital Game-based Leerning (DGBL); Facebook; Social Networking; Technology Acceptance Model (TAM);
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies (ICALT), 2011 11th IEEE International Conference on
  • Conference_Location
    Athens, GA
  • ISSN
    2161-3761
  • Print_ISBN
    978-1-61284-209-7
  • Electronic_ISBN
    2161-3761
  • Type

    conf

  • DOI
    10.1109/ICALT.2011.191
  • Filename
    5992437