DocumentCode
2872624
Title
Assessment of Implementing a Digital Game-based Learning System over Facebook
Author
Chen, Hong-Ren ; Hwang, Jan-Pan ; Wu, Ting-Ting ; Huang, Yueh-Min ; Hsueh, Hui-Ting
Author_Institution
Dept. of Digital Content & Technol., Nat. Taichung Univ. of Educ., Taichung, Taiwan
fYear
2011
fDate
6-8 July 2011
Firstpage
621
Lastpage
622
Abstract
In this study, we implemented a digital game-based learning (DGBL) system over Face book platform. For better understanding the impact of DGBL applied to social networking, the technology acceptance model (TAM) was employed for the evaluation. Results of this study showed that the DGBL incorporated into a social network website is a feasible and sound model for teaching. This study investigated the potential important design issues of the application over a social network website. It is believed that this study could bring teachers a better understanding how those characteristics of social networks can attribute to the success of users´ learning.
Keywords
computer aided instruction; computer games; social networking (online); teaching; DGBL system; Facebook; TAM; Web site; digital game-based learning system; social networking; teaching; technology acceptance model; Correlation; Education; Facebook; Games; Servers; Silicon; Digital Game-based Leerning (DGBL); Facebook; Social Networking; Technology Acceptance Model (TAM);
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Learning Technologies (ICALT), 2011 11th IEEE International Conference on
Conference_Location
Athens, GA
ISSN
2161-3761
Print_ISBN
978-1-61284-209-7
Electronic_ISBN
2161-3761
Type
conf
DOI
10.1109/ICALT.2011.191
Filename
5992437
Link To Document