DocumentCode
2873619
Title
ROIA: The Architecture and State Consistency
Author
Liu Dong
Author_Institution
Sch. of Comput. Sci. & Eng., South China Univ. of Technol., Guangzhou, China
fYear
2012
fDate
2-4 Nov. 2012
Firstpage
374
Lastpage
377
Abstract
Real-time online interactive application (ROIA) is an emerging distributed application in recent years. Compared with other general distributed applications, ROIA has its own challenging features. In this paper, we focus on the architecture and state consistency of ROIA. First, the paper classifies the architectures of ROIA in detail and compares their merits and disadvantages. Then, the paper discusses the key issue of ROIA: the state consistency. The paper analyzes the two basic consistency models, and describes the consistency maintenance in C/MS model.
Keywords
client-server systems; data integrity; interactive systems; C-MS model; ROIA; client-multiserver model; consistency maintenance; distributed application; real-time online interactive application; state consistency model; Avatars; Computational modeling; Computer architecture; Games; Load modeling; Peer to peer computing; Servers; MMOG; ROIA; State Consistency;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia Information Networking and Security (MINES), 2012 Fourth International Conference on
Conference_Location
Nanjing
Print_ISBN
978-1-4673-3093-0
Type
conf
DOI
10.1109/MINES.2012.195
Filename
6405701
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