• DocumentCode
    2873619
  • Title

    ROIA: The Architecture and State Consistency

  • Author

    Liu Dong

  • Author_Institution
    Sch. of Comput. Sci. & Eng., South China Univ. of Technol., Guangzhou, China
  • fYear
    2012
  • fDate
    2-4 Nov. 2012
  • Firstpage
    374
  • Lastpage
    377
  • Abstract
    Real-time online interactive application (ROIA) is an emerging distributed application in recent years. Compared with other general distributed applications, ROIA has its own challenging features. In this paper, we focus on the architecture and state consistency of ROIA. First, the paper classifies the architectures of ROIA in detail and compares their merits and disadvantages. Then, the paper discusses the key issue of ROIA: the state consistency. The paper analyzes the two basic consistency models, and describes the consistency maintenance in C/MS model.
  • Keywords
    client-server systems; data integrity; interactive systems; C-MS model; ROIA; client-multiserver model; consistency maintenance; distributed application; real-time online interactive application; state consistency model; Avatars; Computational modeling; Computer architecture; Games; Load modeling; Peer to peer computing; Servers; MMOG; ROIA; State Consistency;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia Information Networking and Security (MINES), 2012 Fourth International Conference on
  • Conference_Location
    Nanjing
  • Print_ISBN
    978-1-4673-3093-0
  • Type

    conf

  • DOI
    10.1109/MINES.2012.195
  • Filename
    6405701