DocumentCode :
2876199
Title :
Effects of Mentoring on Player Performance in Massively Multiplayer Online Role-Playing Games (MMORPGs)
Author :
Shim, Kyong Jin ; Hsu, Kuo-Wei ; Srivastava, Jaideep
Author_Institution :
Dept. of Comput. Sci. & Eng., Univ. of Minnesota, Minneapolis, MN, USA
fYear :
2011
fDate :
25-27 July 2011
Firstpage :
561
Lastpage :
562
Abstract :
Massively Multiplayer Online Role-Playing Games (MMORPGs) have become increasingly popular and have communities comprising millions of subscribers. With their increasing popularity, researchers are realizing that video games can be a means to fully observe an entire isolated universe. In this study, we examine and report our findings on the effects of mentoring activities on player performance in Ever Quest II, a popular MMORPG developed by Sony Online Entertainment.
Keywords :
Internet; computer games; entertainment; EverQuest II; MMORPG; Sony online entertainment; massively multiplayer online role-playing game; player performance mentoring; video games; Computer science; Employee welfare; Games; Indexes; Manganese; USA Councils; Virtual environments; massively multiplayer online games; mentoring; player performance; video games;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Advances in Social Networks Analysis and Mining (ASONAM), 2011 International Conference on
Conference_Location :
Kaohsiung
Print_ISBN :
978-1-61284-758-0
Electronic_ISBN :
978-0-7695-4375-8
Type :
conf
DOI :
10.1109/ASONAM.2011.115
Filename :
5992664
Link To Document :
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