DocumentCode :
2884415
Title :
Protean: A flexible haptic rendering system for the SuperCollider audio environment
Author :
Moss, William Pete
Author_Institution :
Center for Digital Arts & Exp. Media, Univ. of Washington, Seattle, WA, USA
fYear :
2010
fDate :
16-17 Oct. 2010
Firstpage :
1
Lastpage :
6
Abstract :
This paper introduces a new haptic rendering system called Protean. Protean is designed as a flexible set of classes for the SuperCollider audio language coupled with custom Haptic Device clients that provide haptic feedback for one or more end users. By using the system, users can rapidly create haptic user interfaces that can be coupled with an excellent realtime audio engine, with few limits to creative expression.
Keywords :
audio systems; haptic interfaces; programming languages; rendering (computer graphics); Protean; haptic device client; haptic feedback; haptic rendering system; haptic user interface; realtime audio engine; supercollider audio environment; Context; Haptic interfaces; Materials; Rendering (computer graphics); Servers; Shape; Springs; SuperCollider programming; distributed environments; dynamic environments; haptic rendering; haptic-audio integration; object oriented design; realtime synthesis; telehaprícs;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Haptic Audio-Visual Environments and Games (HAVE), 2010 IEEE International Symposium on
Conference_Location :
Phoenix, AZ
Print_ISBN :
978-1-4244-6507-1
Type :
conf
DOI :
10.1109/HAVE.2010.5623968
Filename :
5623968
Link To Document :
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