• DocumentCode
    2884899
  • Title

    Off-pump coronary artery bypass surgery procedure training meets serious games

  • Author

    Sabri, Hamed ; Cowan, Brent ; Kapralos, Bill ; Moussa, F. ; Cristanchoi, S. ; Dubrowski, Adam

  • Author_Institution
    Fac. of Bus. & Inf. Technol., Univ. of Ontario Inst. of Technol., Oshawa, ON, Canada
  • fYear
    2010
  • fDate
    16-17 Oct. 2010
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    The off-pump coronary artery bypass grafting (OP-CAB) cardiac surgical procedure allows for a blocked coronary artery to be bypassed with a healthy artery or vein from another part of the body while the heart is beating in contrast to traditional coronary artery bypass grafting (CABG) which requires the use of a cardiopulmonary pump. Eliminating the cardiopulmonary pump, leads to a reduction in the number of postoperative complications. Despite the benefits associated with OPCAB and more specifically, its non-reliance on the cardiopulmonary pump, the OPCAB procedure itself is complex and technically challenging and therefore, it has been suggested that "appropriate training" be provided before operating on patients. Here we describe the preliminary development of an interactive, multi-player serious game for the purpose of training cardiac surgeons/residents the series of steps comprising the OPCAB procedure. By learning the OPCAB procedure in a "first-person-shooter gaming environment", trainees will have a much better understanding of the procedure than by traditional learning modalities.
  • Keywords
    blood vessels; cardiology; computer based training; computer games; groupware; interactive systems; medical computing; surgery; blocked coronary artery bypass; cardiac resident training; cardiac surgeon training; cardiopulmonary pump; healthy artery; healthy vein; interactive multiplayer serious game; learning modality; off-pump coronary artery bypass grafting cardiac surgical procedure; off-pump coronary artery bypass surgery procedure training; postoperative complication; serious games; Arteries; Games; Heart; Solid modeling; Surgery; Training;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Haptic Audio-Visual Environments and Games (HAVE), 2010 IEEE International Symposium on
  • Conference_Location
    Phoenix, AZ
  • Print_ISBN
    978-1-4244-6507-1
  • Type

    conf

  • DOI
    10.1109/HAVE.2010.5623995
  • Filename
    5623995