DocumentCode :
288895
Title :
Artificial texture generation using force directed self-organizing maps
Author :
Chang, Ray-I ; Hsiao, Pei-Yung
Author_Institution :
Dept. of Comput. & Inf. Sci., Nat. Chiao Tung Univ., Hsinchu, Taiwan
Volume :
6
fYear :
1994
fDate :
27 Jun- 2 Jul 1994
Firstpage :
4123
Abstract :
The generation of artificial textures which describes regions that consist of uniform properties is a useful function in image synthesis systems. In this paper, a neural network model called FDSOM (force directed self-organizing map) is proposed to generate artificial textures with highly parallelism. Based on the equilibrium of interaction forces between nodes, the proposed model can generate various texture images with different characteristics such as granularity, inclination, and randomness. In this paper, many generated textures are presented with various characteristics. Moreover, the self-organization property for the texture generation is also investigated. Experiments show that the proposed model provides good results at a computational cost less than that of other approaches. Our future work is to apply this model to the texture segmentation
Keywords :
image processing; image texture; parallel algorithms; parallel processing; self-organising feature maps; force directed self-organizing maps; granularity; image synthesis systems; inclination; neural network model; node interaction force; randomness; texture generation; Artificial neural networks; Character generation; Computational efficiency; Image generation; Information science; Network topology; Neurons; Parallel processing; Self organizing feature maps; Stochastic processes;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Neural Networks, 1994. IEEE World Congress on Computational Intelligence., 1994 IEEE International Conference on
Conference_Location :
Orlando, FL
Print_ISBN :
0-7803-1901-X
Type :
conf
DOI :
10.1109/ICNN.1994.374875
Filename :
374875
Link To Document :
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