Title :
A 3-D string figure display system for animating cat´s cradle game
Author :
Budiarto, Rahmat ; Yamada, Masashi ; Seki, Hirohisa ; Itoh, Hidenori
Author_Institution :
Dept. of AI & Comput. Sci., Nagoya Inst. of Technol., Japan
Abstract :
Implements a display system for cat´s cradle game animation in 3D. The input to our system, finger actions, originates from a user. Based on this input, we animate the finger actions and display an operated pattern of string figures. A stabilizing procedure is in charge of obtaining a stable state of the string figures. Processing string figures on a computer is difficult, since the string´s dynamics are still unknown. Our system uses a set-of-crossings representation method for processing string figures. We employ some local transformations of the string figures to stabilize them. Furthermore, topological characteristics of the string figures can be observed
Keywords :
computational geometry; computer animation; stability; three-dimensional displays; topology; 3D string figure display system; animation; cat´s cradle game; finger actions; local transformations; set-of-crossings representation method; stabilizing procedure; string dynamics; topological characteristics; Animation; Artificial intelligence; Computer displays; Computer science; Equations; Fingers; Mice; Shape; Three dimensional displays;
Conference_Titel :
Computer Graphics and Applications, 1997. Proceedings., The Fifth Pacific Conference on
Conference_Location :
Seoul
Print_ISBN :
0-8186-8028-8
DOI :
10.1109/PCCGA.1997.626169