• DocumentCode
    2894014
  • Title

    Implementation of General Motion Recognition Library for Smart Devices

  • Author

    Taewoo Kim ; Suna Kim ; Yoonkyung Kim ; Chulyun Kim

  • Author_Institution
    Dept. of Software Design & Manage., Gachon Univ., Seongnam, South Korea
  • fYear
    2013
  • fDate
    24-26 June 2013
  • Firstpage
    1
  • Lastpage
    2
  • Abstract
    Apple´s iPhone has opened the market of various smart devices and changed the way of computing in daily life. In traditional PCs, mouse and keyboard are representative input devices, but, in smart devices, touch screen and motion recognition become major input methods. Especially, in game applications, motion recognition is more important to dynamically interact with users. In this paper, we propose a library of motion recognition for general interactive applications on smart devices. The proposed library provides the functions of registering motions in the development phase and recognizing a real-time motion in the running phase. By using the proposed library, any application can create and register its customized motions and recognize user´s real-time motion from the registered motions in the common interface.
  • Keywords
    human computer interaction; interactive systems; motion estimation; touch sensitive screens; Apple iPhone; dynamic interaction; game application; general motion recognition library; input method; interactive application; motion registration; real-time motion recognition; representative input device; smart devices; touch screen; Context; Games; Gesture recognition; Heuristic algorithms; Libraries; Real-time systems; Registers;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Science and Applications (ICISA), 2013 International Conference on
  • Conference_Location
    Suwon
  • Print_ISBN
    978-1-4799-0602-4
  • Type

    conf

  • DOI
    10.1109/ICISA.2013.6579452
  • Filename
    6579452