DocumentCode :
2898685
Title :
Biometric Identification Using User Interactions with Virtual Worlds
Author :
Al-Khazzar, Ahmed ; Savage, Nick
Author_Institution :
Electron. & Comput. Eng. Dept., Univ. of Portsmouth, Portsmouth, UK
fYear :
2011
fDate :
16-18 Nov. 2011
Firstpage :
517
Lastpage :
524
Abstract :
Biometric identification systems are being used widely in many applications and security systems all over the world. In this paper, a review of the research in behavioural biometrics is presented and a biometric identification system is proposed which utilises user interactions with virtual worlds for identification. Three game based virtual environments are implemented and three biometric similarity measures namely: distance, Euclidean, and interclass are used to evaluate the system. The proposed system was able to identify users with up to 89 percent of accuracy. The average equal error rates between 29 to 35 percent are achieved. The proposed system can have applications such as identifying users in virtual environments, differentiating humans from machines in online games, and finding users operating multiple accounts in an online system.
Keywords :
biometrics (access control); computer games; security of data; virtual reality; behavioural biometrics; biometric identification; biometric similarity measures; game based virtual environments; online games; user interactions; virtual worlds; Accuracy; Arrays; Authentication; Biometrics; Current measurement; Games; Three dimensional displays; Authentication; Behavioural Biometric; Biometric Recognition; Games; Identification; Verification; Virtual Worlds;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Trust, Security and Privacy in Computing and Communications (TrustCom), 2011 IEEE 10th International Conference on
Conference_Location :
Changsha
Print_ISBN :
978-1-4577-2135-9
Type :
conf
DOI :
10.1109/TrustCom.2011.67
Filename :
6120860
Link To Document :
بازگشت