• DocumentCode
    2904757
  • Title

    Optimizing Segment Caching for Mobile Peer-to-Peer Interactive Streaming

  • Author

    Li, Jingwei ; Chan, S. -H Gary

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Hong Kong Univ. of Sci. & Technol., Kowloon, China
  • fYear
    2010
  • fDate
    23-27 May 2010
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    With the penetration of broadband wireless access network and devices, interactive multimedia streaming to handhelds has become a reality. However, it is still challenging to offer such services to a large number of users in a cost-effective manner. With the increase of battery lifetime, memory capacity and processing capability, and the fact that many mobile devices nowadays are equipped with multiple interfaces (3G, Wi-Fi, bluetooth, etc.), we study wireless peer-to-peer (P2P) streaming for scalable interactive streaming. In the network, videos are divided into segments and collaboratively cached and accessed among mobile devices. The major challenge is then which segment to cache at each mobile to achieve efficient access (in terms of low segment access cost). We first formulate the problem of segment caching to minimize segment access cost. We show that the optimization problem is NP-hard and present OPSEC (Optimized Segment Caching), a distributed algorithm which achieves collaborative and efficient segment caching, given heterogeneous caching capacities of the participating users. Using simulation, we show that OPSEC achieves much lower network access cost as compared with some recent schemes for interactive wireless video streaming.
  • Keywords
    broadband networks; cache storage; computational complexity; distributed algorithms; interactive video; mobile computing; multimedia communication; peer-to-peer computing; radio access networks; video streaming; NP-hard optimisation problem; broadband wireless access network; distributed algorithm; heterogeneous caching capacity; interactive multimedia streaming; interactive wireless video streaming; mobile devices; mobile peer-to-peer interactive streaming; network access cost; optimizing segment caching; Bluetooth; Collaboration; Communications Society; Computer science; Costs; Network servers; Peer to peer computing; Streaming media; Videos; Wireless networks;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Communications (ICC), 2010 IEEE International Conference on
  • Conference_Location
    Cape Town
  • ISSN
    1550-3607
  • Print_ISBN
    978-1-4244-6402-9
  • Type

    conf

  • DOI
    10.1109/ICC.2010.5502192
  • Filename
    5502192