Title :
Design and development of a peer-to-peer online multiplayer game using Directx and C#
Author :
Meng, Loh Sau ; Kelvin ; Prakash, Edmond C. ; Loh, Peter K K
Author_Institution :
Sch. of Comput. Eng., Nanyang Technol. Univ., Singapore
Abstract :
This paper highlights the accomplishments in designing a peer-to-peer online multiplayer game. The design of a turn-based fantasy game in terms of game design: game-balancing, nonlinearity, artificial intelligence, level design and overall game-play; software design: object-oriented analysis, class modeling, sprite design and animation. The development of the game using C# and DirectX APIs with emphasis on DirectPlay for networking to achieve peer-to-peer playability in a .Net environment.
Keywords :
Internet; application program interfaces; artificial intelligence; computer animation; computer games; network operating systems; object-oriented methods; peer-to-peer computing; C; Directx; artificial intelligence; computer animation; game design; game-balancing; object-oriented analysis; online multiplayer game; peer-to-peer computing; software design; Animation; Artificial intelligence; Bandwidth; DSL; Design engineering; Kelvin; Object oriented modeling; Peer to peer computing; Search engines; Sprites (computer);
Conference_Titel :
TENCON 2004. 2004 IEEE Region 10 Conference
Print_ISBN :
0-7803-8560-8
DOI :
10.1109/TENCON.2004.1414585