DocumentCode :
2909662
Title :
Evolutionary computation for aesthetic purposes involving an interacting particle simulation
Author :
Greenfield, Gary
Author_Institution :
Dept. of Math. & Comput. Sci., Univ. of Richmond, Richmond, VA
fYear :
2008
fDate :
1-6 June 2008
Firstpage :
280
Lastpage :
285
Abstract :
We present the results of our efforts to evolve ldquofountain paintingsrdquo - interacting streams consisting of several hundred encapsulated virtual paint particles that move under the influence of artificial gravity, are subject to collision detection and resolution, and burst open when they impact a virtual canvas. Using algorithmic art examples to motivate the orchestration of such fountains, we explore the formulation of computational criteria for aesthetic fitness evaluation which then lead indirectly to evolved compositions in a new and unexpected style.
Keywords :
art; computer animation; evolutionary computation; aesthetic fitness evaluation; algorithmic art; artificial gravity; collision detection; encapsulated virtual paint particles; evolutionary computation; fountain paintings; interacting particle simulation; resolution; virtual canvas; Art; Authentication; Brushes; Computational modeling; Equations; Evolutionary computation; Fluid flow; Gravity; Painting; Paints;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Evolutionary Computation, 2008. CEC 2008. (IEEE World Congress on Computational Intelligence). IEEE Congress on
Conference_Location :
Hong Kong
Print_ISBN :
978-1-4244-1822-0
Electronic_ISBN :
978-1-4244-1823-7
Type :
conf
DOI :
10.1109/CEC.2008.4630811
Filename :
4630811
Link To Document :
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