• DocumentCode
    2913671
  • Title

    A parallel system for photo realistic artificial scene rendering

  • Author

    Deprettere, Ed F. ; Hekstra, Gerben H. ; Sheng, Li Shen ; Bu, Jichun ; Boersma, Gerrit

  • Author_Institution
    Dept. of Electr. Eng., Delft Univ. of Technol., Netherlands
  • fYear
    1994
  • fDate
    1994
  • Firstpage
    425
  • Lastpage
    438
  • Abstract
    We present a parallel system for fast rendering of artificial scenes with photo realism. The underlying parallel algorithm is based on ray-tracing and radiosity shading. The system consists of a standard workstation, a medium-size mesh of cluster processors and a high-bandwidth interconnection between them. Each cluster processor consists of a programmable TMS320C40 core and three dedicated VLSI satellites. The rendering algorithm runs on both the workstation host and its rendering mate in a true shared/distributed manner. The system is the result of an exercise in combined algorithm and architecture design as well as software/hardware co-design
  • Keywords
    rendering (computer graphics); artificial scene rendering; cluster processors; dedicated VLSI satellites; parallel algorithm; parallel system; photo realism; programmable TMS320C40 core; radiosity shading; ray-tracing; software/hardware co-design; workstation host; Algorithm design and analysis; Clustering algorithms; Computer architecture; Layout; Parallel algorithms; Ray tracing; Satellite broadcasting; Software algorithms; Very large scale integration; Workstations;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    VLSI Signal Processing, VII, 1994., [Workshop on]
  • Conference_Location
    La Jolla, CA
  • Print_ISBN
    0-7803-2123-5
  • Type

    conf

  • DOI
    10.1109/VLSISP.1994.574767
  • Filename
    574767