DocumentCode
2914614
Title
Online adaptive controller for simulated car racing
Author
Tan, C.H. ; Ang, J.H. ; Tan, K.C. ; Tay, A.
Author_Institution
Dept. of Electr. & Comput. Eng., Nat. Univ. of Singapore, Singapore
fYear
2008
fDate
1-6 June 2008
Firstpage
2239
Lastpage
2245
Abstract
An adaptive game AI has the potential of tailoring a uniquely entertaining and meaningful game experience to a specific player. An online adaptive AI should be able to profile its opponent efficiently during the early phase of the game and adapts its own playing style to the level of the player so that the player feels entertained playing against it. This paper presents an online adaptive algorithm that uses ideas from evolutionary computation to match the skill level of the opponent during the game. The proposed algorithms demonstrated using a car racing simulator is capable of matching its opponents in terms of both mean score and winning percentages.
Keywords
adaptive control; artificial intelligence; computer games; evolutionary computation; games of skill; interactive systems; adaptive game AI; car racing simulator; entertaining game experience; evolutionary computation; meaningful game experience; online adaptive controller; Adaptive algorithm; Adaptive control; Artificial intelligence; Computational modeling; Computer displays; Computer networks; Drives; Evolutionary computation; Humans; Programmable control;
fLanguage
English
Publisher
ieee
Conference_Titel
Evolutionary Computation, 2008. CEC 2008. (IEEE World Congress on Computational Intelligence). IEEE Congress on
Conference_Location
Hong Kong
Print_ISBN
978-1-4244-1822-0
Electronic_ISBN
978-1-4244-1823-7
Type
conf
DOI
10.1109/CEC.2008.4631096
Filename
4631096
Link To Document