• DocumentCode
    2914614
  • Title

    Online adaptive controller for simulated car racing

  • Author

    Tan, C.H. ; Ang, J.H. ; Tan, K.C. ; Tay, A.

  • Author_Institution
    Dept. of Electr. & Comput. Eng., Nat. Univ. of Singapore, Singapore
  • fYear
    2008
  • fDate
    1-6 June 2008
  • Firstpage
    2239
  • Lastpage
    2245
  • Abstract
    An adaptive game AI has the potential of tailoring a uniquely entertaining and meaningful game experience to a specific player. An online adaptive AI should be able to profile its opponent efficiently during the early phase of the game and adapts its own playing style to the level of the player so that the player feels entertained playing against it. This paper presents an online adaptive algorithm that uses ideas from evolutionary computation to match the skill level of the opponent during the game. The proposed algorithms demonstrated using a car racing simulator is capable of matching its opponents in terms of both mean score and winning percentages.
  • Keywords
    adaptive control; artificial intelligence; computer games; evolutionary computation; games of skill; interactive systems; adaptive game AI; car racing simulator; entertaining game experience; evolutionary computation; meaningful game experience; online adaptive controller; Adaptive algorithm; Adaptive control; Artificial intelligence; Computational modeling; Computer displays; Computer networks; Drives; Evolutionary computation; Humans; Programmable control;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Evolutionary Computation, 2008. CEC 2008. (IEEE World Congress on Computational Intelligence). IEEE Congress on
  • Conference_Location
    Hong Kong
  • Print_ISBN
    978-1-4244-1822-0
  • Electronic_ISBN
    978-1-4244-1823-7
  • Type

    conf

  • DOI
    10.1109/CEC.2008.4631096
  • Filename
    4631096