DocumentCode :
2915733
Title :
A Game-Based Intrusion Tolerant Mechanism for Grid Service
Author :
Wang, Yuanzhuo ; Lin, Chuang ; Yang, Yang ; Lv, Junjie ; Qu, Yang
Author_Institution :
Sch. of Inf. Eng., Beijing Univ. of Sci. & Technol.
fYear :
2006
fDate :
Oct. 2006
Firstpage :
380
Lastpage :
386
Abstract :
Grid services allow the services to be seen as a seamless information processing system that the user can access from any location, the grid resources are often distributed, autonomic, heterogeneous and dynamic, and they are accessible through the Internet, when users and cooperant servers communicate with a server. Distributed denial-of service can make the service requests become hard to implement. An intrusion tolerant mechanism against the attack is formalized for grid services based on the mechanism design analysis of game theory in this paper. The problems that the attackers could use the authentic IP addresses of the zombies to hide the source of attacks and to increase the computational ability and the likelihood to filter out legitimate traffic are effectively settled under the mechanism. The condition for the legitimate clients being served successfully is further deduced to give an instruction for clients
Keywords :
client-server systems; game theory; grid computing; security of data; IP addresses; Internet access; denial of service; game theory; game-based intrusion tolerant mechanism; grid service; information processing; Availability; Computer crime; Filters; Game theory; Grid computing; Information processing; Internet; Network servers; Protocols; Web server;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Grid and Cooperative Computing, 2006. GCC 2006. Fifth International Conference
Conference_Location :
Hunan
Print_ISBN :
0-7695-2694-2
Type :
conf
DOI :
10.1109/GCC.2006.4
Filename :
4031485
Link To Document :
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