DocumentCode :
2915818
Title :
Learn how to develop software using the toy LEGO Mindstorms
Author :
Garcia, Mario A. ; Patterson-McNeill, Holly
Author_Institution :
Comput. & Math. Sci., Texas A&M Univ., Corpus Christi, TX, USA
Volume :
3
fYear :
2002
fDate :
6-9 Nov. 2002
Abstract :
The use of the toy LEGO Mindstorms has been used more often in engineering and computer sciences courses in several countries. Undergraduate students at Texas A&M University-Corpus Christi implemented seven robotics applications as the final project for the Software Analysis and Design course. The students applied the knowledge acquired in other courses such as Software Engineering, Databases, and several programming courses. The students used Microsoft Project for the planning phase and the CASE tool Visible Analyst for the design phase. At the end of the semester there was a robot competition. Two projects are described in this paper.
Keywords :
computer science education; educational courses; robots; software engineering; teaching; CASE tool; LEGO Mindstorms; Microsoft Project; USA; Visible Analyst; computer sciences courses; programming courses; software development education; university; Application software; Computer languages; Data engineering; Educational robots; Programming profession; Robot programming; Robot sensing systems; Software design; System analysis and design; Tactile sensors;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Frontiers in Education, 2002. FIE 2002. 32nd Annual
ISSN :
0190-5848
Print_ISBN :
0-7803-7444-4
Type :
conf
DOI :
10.1109/FIE.2002.1158730
Filename :
1158730
Link To Document :
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