DocumentCode
2915818
Title
Learn how to develop software using the toy LEGO Mindstorms
Author
Garcia, Mario A. ; Patterson-McNeill, Holly
Author_Institution
Comput. & Math. Sci., Texas A&M Univ., Corpus Christi, TX, USA
Volume
3
fYear
2002
fDate
6-9 Nov. 2002
Abstract
The use of the toy LEGO Mindstorms has been used more often in engineering and computer sciences courses in several countries. Undergraduate students at Texas A&M University-Corpus Christi implemented seven robotics applications as the final project for the Software Analysis and Design course. The students applied the knowledge acquired in other courses such as Software Engineering, Databases, and several programming courses. The students used Microsoft Project for the planning phase and the CASE tool Visible Analyst for the design phase. At the end of the semester there was a robot competition. Two projects are described in this paper.
Keywords
computer science education; educational courses; robots; software engineering; teaching; CASE tool; LEGO Mindstorms; Microsoft Project; USA; Visible Analyst; computer sciences courses; programming courses; software development education; university; Application software; Computer languages; Data engineering; Educational robots; Programming profession; Robot programming; Robot sensing systems; Software design; System analysis and design; Tactile sensors;
fLanguage
English
Publisher
ieee
Conference_Titel
Frontiers in Education, 2002. FIE 2002. 32nd Annual
ISSN
0190-5848
Print_ISBN
0-7803-7444-4
Type
conf
DOI
10.1109/FIE.2002.1158730
Filename
1158730
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