• DocumentCode
    2925414
  • Title

    Time-series Modelling of Server to Client IP Packet Length in First Person Shooter Games

  • Author

    Cricenti, A.L. ; Branch, P.A. ; Armitage, G.J.

  • Author_Institution
    Swinburne Univ. of Technol., Melbourne
  • fYear
    2007
  • fDate
    19-21 Nov. 2007
  • Firstpage
    507
  • Lastpage
    512
  • Abstract
    Modelling traffic generated by Internet based multiplayer computer games has attracted a great deal of attention in the past few years. In part this has been driven by a need to simulate correctly the network impact of highly interactive online game genres such as the first person shooter (FPS). Time-series models are important elements in the creation of realistic traffic generators for network simulators such as ns-2 and OMNeT++ as they account for the correlation between packets. In this paper we show that the time-series behaviour of FPS server-to-client packet lengths is well modelled by ARMA(1,1) processes. We report on data from six popular FPS games of the past 10 years including Half-Life, Half-Life Counter-Strike, Half-Life 2, Half-Life 2 Counter-Strike, Quake III Arena and Wolfenstein Enemy Territory. For each of these games we analyse sessions each comprising 2 to 9 players. In all cases ARMA(1,1) is an effective model. We also show that AR models of order 1 and higher fail to capture the packet size variance as effectively as ARMA(1,1). Finally we show that higher order ARMA models are no more effective in describing the time-series behaviour than the simpler ARMA(1,1) models.
  • Keywords
    IP networks; client-server systems; computer games; time series; first person shooter games; multiplayer computer games; server-client IP packet length; time-series modelling; Australia; Computational modeling; Computer architecture; Internet; Network servers; Payloads; Predictive models; Telecommunication traffic; Traffic control; Web server;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Networks, 2007. ICON 2007. 15th IEEE International Conference on
  • Conference_Location
    Adelaide, SA
  • ISSN
    1556-6463
  • Print_ISBN
    978-1-4244-1230-3
  • Electronic_ISBN
    1556-6463
  • Type

    conf

  • DOI
    10.1109/ICON.2007.4444138
  • Filename
    4444138